I am a 3D Artist that creates beautifully crafted scenes using props and materials I produced with a passion for creating stunning visuals for video games.
I feel confident in my abilities with 3D modeling, UV mapping, game-ready sculpting, creating materials, and assembling assets to look visually enticing and playable in game-engines.
I have strong technical skills derived from experience working in 3DS Max, ZBrush, Substance Painter, Adobe Photoshop, Unreal Engine, Unity Game Engine, and Adobe Premiere Pro.